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◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW Просмотреть файл

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+BackgroundColor:	1.00 1.00 1.00	# viewer background
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+BackgroundBottomColor:	1.00 1.00 1.00	# background at the bottom of viewport
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+WireframeColor:		0.66 0.66 0.66	# wireframe line color
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+WireOverColor:		0.66 0.66 0.66  # color of wires in Wire Shaded modes
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+GhostFillColor:		0.30 0.30 0.30	# hidden-line ghost fill
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+SelectedPrimColor:	1.00 0.80 0.30	# selected primitives
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+AuxSelectedPrimColor1:	1.00 1.00 0.00	# selected primitives in first tmp. sel
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+AuxSelectedPrimColor2:	0.00 1.00 1.00	# selected primitives in second tmp. sel
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+CookSelectColor:	0.90 0.85 0.00  # points/primitives in cook selection
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+FillSelectionAlpha:	ALPHA 0.35	# Blend factor for shading&select color
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+FillSelectionWireOverAlpha: ALPHA 0.33 	# Blend factor for shading&select color
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+PrimClosureColor:	0.15 0.40 0.25	# primitives when in closure (not sel'd)
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+AuxGeoColor:		0.60 0.40 0.25	# spline and quadric hulls
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+SelectedAuxGeoColor:	0.90 0.50 0.10	# selected spline and quadric hulls
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+ProfileWireColor:	0.66 0.66 0.66  # profiles
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+AxesColor:		1.00 0.20 0.20	# coordinate  or c-plane axes
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+XaxesColor:		1.00 0.00 0.00	# sticky x axis
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+YaxesColor:		0.00 1.00 0.00	# sticky y axis
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+ZaxesColor:		0.00 0.00 1.00	# sticky z axis
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+SelectedAxesColor:	1.00 0.50 0.50	# selected coordinate axes
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+PrimInfoColor:		0.50 0.05 0.30	# prim-vtx, prim-num, prim-normal
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+SelectedPrimInfoColor:	0.90 0.60 0.30	# sel'd prim-vtx, prim-num, prim-normal
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+PointColor:		0.00 0.00 1.00	# non-selected points and point info
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+SelectedPointColor:	0.90 0.90 0.00	# selected points and point info
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+Guide1Color:		0.40 0.40 1.00	# 1st guide geometry
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+Guide2Color:		0.20 0.50 0.80	# 2nd guide geometry
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+CplaneColor:		0.33 0.48 0.48	# non-selected construction plane
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+SelectedCplaneColor:	1.00 1.00 0.00	# selected construction plane
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+CplaneAlpha:		ALPHA 0.3 	# amount of shading between grid lines
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+GridColor:		0.45 0.45 0.45	# reference plane
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+HeightVectorColor:	1.00 0.10 0.00	# height motion indicator
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+HandleColor:		1.00 0.10 0.00	# handle for direct manip.
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+InactiveHandleColor:	0.50 0.50 0.50	# dimmed handle when not active
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+SelectedHandleColor:	1.00 0.10 0.60	# selected handle for direct manip.
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+PeanutColor:		0.60 0.40 0.25	# peanut color for orientation picking
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+LabelColor:		1.00 1.00 1.00	# labels in viewports
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+SelectedLabelColor:	1.00 1.00 0.00	# labels in the selected viewport
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+SnapshotColor:		0.4  0.4  0.4   # viewport snapshot color		
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+OverlayLabelColor:	1.00 0.00 1.00	# overlay labels in view
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+AuxOverlayLabelColor:	1.00 1.00 1.00	# auxiliary overlay labels in view
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+HandlePivotColor:	0.45 0.00 0.90	# the pivot of handles
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+HandleAxisColor:	1.00 1.00 1.00	# axis lines for the handle
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+HandlePlaneAxisColor:	0.50 0.20 0.50	# axis lines for the handle
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+CPlaneHandleXlateColor: 0.45 0.00 0.90  # translate axes of c-plane handle
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+CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle
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+CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle
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+OrthoGridColor:		0.55 0.55 0.55	# ortho viewport grid lines
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+OrthoGridOriginColor:	0.48 0.48 0.48	# ortho viewport origin lines
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+UVGridColor:		0.55 0.55 0.55	# uv viewport grid lines
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+UVGridOriginColor:	0.48 0.48 0.48	# uv viewport origin lines
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+UVGridBoundaryColor:	0.50 0.50 0.50	# uv viewport boundary lines
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+ObjectSelectColor:	1.00 1.00 0.00	# object selection highlight color
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+ObjectCurrentColor:	1.00 0.85 0.00	# current object highlight color
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+ObjectSelectHintColor:	0.40 0.70 0.00	# object selection hint highlight color
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+ObjectGhostColor:	0.50 0.50 0.50  # color blended into object when ghosted
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+ObjectGhostAlpha:	ALPHA 0.75	# alpha for color/ghost mixing
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+UVBackFaceFillColor:	0.90 0.50 0.90	# fill color for back facing polys
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+UVOverlapFillColor:	1.00 0.00 0.00	# fill color for overlapping UV areas
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+UVOverlapFillAlpha:	ALPHA 0.70	# alpha for overlapping UV areas
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+UVFillAlpha:		ALPHA 0.40	# fill alpha for front facing polys
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+SelectedUVBackFaceFillColor:	0.90 0.65 0.90	# the selected version
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+IKCriticalZoneColor:	0.98 0.35 0.20	# inv. kin. danger zone cone
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+ViewMaskOverlayColor:	0.10 0.10 0.10	# view mask overlay
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+TextColor:		0.95 0.95 0.95  # viewport text 
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+TextShadowColor:	0.4  0.4  0.4   # viewport text dropshadow
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+GeoWarningColor:	1.0  0.7  0.1   # indicates a potential geo problem
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+LocateColor:		0.8  0.5  0.0	# mouse locate overlay color 
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+LocateAlpha:		ALPHA 	  0.2   # mouse locate overlay alpha
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+LocateNearColor:	0.1  0.9  0.1	# mouse locate nearby overlay color 
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+LocateNearAlpha:	ALPHA 	  0.3   # mouse locate nearby overlay alpha
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+PrimLocateColor:	0.4 0.75 1.0	# mouse locate prim color 
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+PrimLocateRemoveColor:	0.95 0.30 0.30 	# mouse locate prim color 
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+PrimLocateToggleColor:	0.5 0.15 0.6	# mouse locate prim color 
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+PrimLocateAlpha:	ALPHA 	  0.4   # mouse locate prim overlay alpha
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+PointLocateColor:	0.6 0.9 1.0	# mouse locate point color 
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+PointLocateRemoveColor:	1.0 0.10 0.10	# mouse locate point color 
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+PointLocateToggleColor:	0.7 0.3 0.6	# mouse locate point color 
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+PointLocateAlpha:	ALPHA 	  1     # mouse locate point overlay alpha
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+EdgeLocateColor:	0.6 0.9 1.0	# mouse locate edge color 
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+EdgeLocateRemoveColor:	1.0 0.10 0.10	# mouse locate edge color 
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+EdgeLocateToggleColor:	0.7 0.3 0.6	# mouse locate edge color 
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+EdgeLocateAlpha:	ALPHA 	  1     # mouse locate edge overlay alpha
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+VertexLocateColor:	0.6 0.9 1.0	# mouse locate vertex color 
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+VertexLocateRemoveColor: 1.0 0.10 0.10  # mouse locate vertex color 
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+VertexLocateToggleColor: 0.7 0.3 0.6    # mouse locate vertex color 
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+VertexLocateAlpha:	ALPHA 	  1     # mouse locate vertex overlay alpha
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+BreakpointLocateColor:	0.6 0.9 1.0	# mouse locate breakpoint color 
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+BreakpointLocateRemoveColor: 1.0 0.30 0.30 # mouse locate breakpoint color 
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+BreakpointLocateToggleColor: 0.7 0.3 0.6 # mouse locate breakpoint color 
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+BreakpointLocateAlpha:	ALPHA 	  1     # mouse locate breakpoint overlay alpha
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+HandleLocateColor:	0.9  0.9  0.65  # glow around mouse located handle part
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+HandleLocatePassiveColor: 0.3 0.3 0.65  # passive glow on located handle part
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+HandleLocateAlpha:	ALPHA     0.5 	# opacity of handle locate glow
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+HandleAxisLocateAlpha:	ALPHA     0.3 	# opacity of handle axis locate glow
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+HandleTracerFillAlpha:	ALPHA     0.3	# opacity of filled handle tracers
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+SelectBoxOutline: 	0.8 1.0 1.0	# selection box outer outline
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+SelectBoxInnerLine: 	0.7 0.9 0.9	# selection box inner outline
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+SelectBoxFill:		0.5 0.7 0.7	# selection box shaded fill
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+SelectBoxAlpha:		ALPHA	  0.1   # selection box fill alpha
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+SliderKnobMaxColor:	1.0 1.0 0.0	# slider handle max value warning 
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+ObjectNameColor:	0.8 0.0 0.0	# color for object name guides
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+PointTrailColor:	0.00 0.58 0.58	# non-selected point trails
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+SelectedPointTrailColor: 0.80 0.30 0.30	# selected point trails
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+RenderBorderColor:	0.80 0.80 0.80  # Render Region border (when located)
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+RenderInactiveBorderColor: 0.3 0.3 0.3 	# Render Region border (not located)
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+RenderTextColor:	0.90 0.90 0.90  # Render Region heading text
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+RenderLocateColor:	0.9 0.7 0.5	# Render Region part locate color
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+RenderBarColor:		0.3 0.3 0.3	# Render Region title bar bg color
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+FlattenPinColor:	1.0 0.0 0.0	# UV Flatten state pin color
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+FlattenSelectedPinColor: 1.0 1.0 0.0	# UV Flatten state selected pin color
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+FlattenInitialPinColor:	0.85 0.35 0.35	# UV Flatten state initial pin color
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+BoundaryColor:		0.1 0.2 0.9	# Geometry boundary decoration
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+EdgeTipColor:		0.1 0.9 0.4	# Edge selection direction indicator
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+
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+MessageColor:		0.1 0.1 0.1     # color of normal-priority messages
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+PromptColor:		0.0 0.0 0.25	# color of tool prompts
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+WarningColor:		1.0 0.85 0.0	# color of warning messages
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+ErrorColor:		0.7 0.0 0.0	# color of error messages
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+SuccessColor:		0.3 0.95 0.3	# color of success indication
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+
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+OverlayBackgroundColor:	@BackgroundColor	# Background of group list
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+OverlayBackgroundAlpha:	ALPHA 0.5	# Alpha for background of group list
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+