LƧO.⠀⠀⠀⠀◯⠀ᴥᗱᗴᗝᗩ옷ᔓᔕ⠀◯⠀ᗱᗴᗝⓄᑐᑕ⠀◯⠀ᴥᗱᗴ✤ᴥⓄ옷ᔓᔕ⠀◯⠀ᔓᔕᗱᗴИN✤옷ᕤᕦꖴᴥ8⠀◯⠀✤ⓄⓄᴥ⠀◯⠀ᗱᗴ8ᑎᑐᑕ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᑐᑕᑎ8ᗱᗴ⠀◯⠀ᴥⓄⓄ✤⠀◯⠀8ᴥꖴᕤᕦ옷✤ИNᗱᗴᔓᔕ⠀◯⠀ᔓᔕ옷Ⓞᴥ✤ᗱᗴᴥ⠀◯⠀ᑐᑕⓄᗝᗱᗴ⠀◯⠀ᔓᔕ옷ᗩᗝᗱᗴᴥ⠀◯⠀⠀⠀⠀.OSL 446B

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  1. shader O_REDAHS_EDOC_RETROHS_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_SHORTER_CODE_SHADER_O
  2. (
  3. float O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O = 4.5,
  4. output float O_REDAHS_O_SHADER_O = 0.0
  5. )
  6. {
  7. O_REDAHS_O_SHADER_O =
  8. (
  9. pow ( dot(N,I) , 1. / ( 1.5 ) )
  10. *
  11. ((1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) ) + ( 1.- (1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) )
  12. )
  13. ;
  14. }